Sunday, September 26, 2010

The Sorcerer: Jedi Build

Level 20 True Neutral Elf Male
(20 Sorcerer)
Hit Points: 142
Spell Points: 2188
BAB: 10101520
Fortitude: 6
Reflex: 10
Will: 11

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 14 14
Dexterity 16 19
Constitution 10 10
Intelligence 8 8
Wisdom 8 8
Charisma 18 25

Level 1 (Sorcerer)
Feat: (Selected) Toughness
Spell (1): Mage Armor
Spell (1): Magic Missle
Enhancement: Aerenal Elf Melee Damage I
Enhancement: Sorcerer Force Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I

Level 2 (Sorcerer)
Spell (1): Charm Person
Enhancement: Sorcerer Charisma I

Level 3 (Sorcerer)
Feat: (Selected) Weapon Finesse
Spell (1): Soundburst
Enhancement: Elven Dexterity I
Enhancement: Racial Toughness I
Enhancement: Sorcerer Lineage of Force I

Level 4 (Sorcerer)
Spell (2): Command Undead
Enhancement: Aerenal Elf Melee Attack I
Enhancement: Sorcerer Force Manipulation II
Enhancement: Sorcerer Subtle Spellcasting I

Level 5 (Sorcerer)
Spell (2): Daze Monster
Enhancement: Sorcerer Lineage of Deadly Force I
Enhancement: Sorcerer Energy of the Dragonblooded II

Level 6 (Sorcerer)
Feat: (Selected) Spell Focus: Enchantment
Spell (3): Chain Missiles
Enhancement: Sorcerer Charisma II

Level 7 (Sorcerer)
Spell (2): Invisibility
Spell (3): Suggestion
Enhancement: Sorcerer Lineage of Force II
Enhancement: Sorcerer Force Manipulation III

Level 8 (Sorcerer)
Spell (4): Force Missles
Enhancement: Aerenal Elf Melee Damage II

Level 9 (Sorcerer)
Feat: (Selected) Weapon Focus: Slashing Weapons
Spell (2): Resist Energy
Spell (3): Hold Person
Spell (4): Charm Monster
Enhancement: Sorcerer Lineage of Deadly Force II

Level 10 (Sorcerer)
Spell (5): Dominate Person
Enhancement: Sorcerer Force Manipulation IV

Level 11 (Sorcerer)
Spell (3): Haste
Spell (5): Mind Fog
Spell (4): Lesser Globe of Invulnerability

Level 12 (Sorcerer)
Feat: (Selected) Spell Focus: Evocation
Spell (6): True Seeing
Enhancement: Aerenal Elf Melee Attack II
Enhancement: Sorcerer Charisma III

Level 13 (Sorcerer)
Spell (5): Protection From Elements
Spell (4): Remove Curse
Spell (6): Mass Suggestion

Level 14 (Sorcerer)
Spell (7): Mass Invisibility
Enhancement: Sorcerer Lineage of Force III
Enhancement: Sorcerer Lineage of Deadly Force III

Level 15 (Sorcerer)
Feat: (Selected) Mental Toughness
Spell (5): Hold Monster
Spell (6): Greater Heroism
Spell (7): Mass Hold Person
Enhancement: Elven Dexterity II
Enhancement: Sorcerer Subtle Spellcasting II

Level 16 (Sorcerer)
Spell (8): Mass Charm Monster
Enhancement: Racial Toughness II
Enhancement: Sorcerer Energy of the Dragonblooded III

Level 17 (Sorcerer)
Spell (7): Power Word: Blind
Spell (8): Power Word: Stun

Level 18 (Sorcerer)
Feat: (Selected) Empower Spell
Spell (9): Dominate Monster
Enhancement: Sorcerer Energy of the Dragonblooded IV
Enhancement: Sorcerer Subtle Spellcasting III

Level 19 (Sorcerer)
Spell (8): Sunburst
Spell (9): Mass Hold Monster

Level 20 (Sorcerer)
Spell (9): Power Word: Kill
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Concentration I
Enhancement: Sorcerer Subtle Spellcasting IV